The Quiet Grotto is a small horror text adventure game that was born from an exercise in creating a story engine in Unity using scriptable objects, state class. and some audio/interface interactions.

Based on feedback and users' reviews, I would consider putting this game in a bigger project which will be a collection of short stories taking inspiration from H.P Lovecraft.

The game has strong narrative themes so it is intended to be played in the presence of an adult.

Music and audio assets by Jemeza at https://assetstore.unity.com/packages/audio/ambient/ambient-horror-sound-fx-free...

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(+1)

Interesting, I've always liked stories that change based on your choices. 

The scaling text was quite a nuisance while reading though, but otherwise I'm interested to see where this ends up :)